2024-07-23 SLAG 008
Notebook
Undday
Setson | Novday | Undday | Sowerday | Tasday | Shalsday | Deison |
---|---|---|---|---|---|---|
✅ Start Lillithene's marked |
||||||
🔼 Today |
❌ Lillithene's deadline |
Meeting New Folk
Marynn and Finley Styx are missing
Encounter
hearing music in the misty hazy swamp
a stone ruin, on a mossy plaza
tabaxi woman, limping slowly in our direction.
Finley Styx bard,
zombies, metalic
metal coated claws and teeth
Spike Growth is awesome in round 1
two tries and I can't hit one with my wee stones in round 2
got crit on one of them!
up close, I gotta grab my scimitar
non magical damage is bad, radiant is good
Post Battle
Finley Styx "turns off" his electric rockstar persona
Marynn asks if we know about The Nameless City (we do, from the Tales from the Age of Blood (Book))
Iron and steel mix in the hole
stone is wet
layer of metal 3-4 feet
then dry ground
Deuce's ass is ROCK HARD
re: Copmora beef
Alaric Frostborn might have scared them
they insulted the Wanderer's and growing rotten children
Into the hole
Eyes of Night: 300ft of dark vision
goes down like 30 feet
"I do a lot of sleepovers"
Sky Giants
in misty valley, shadows waver, like an eclipse but not.
- not so nice people looking for Pim
- Giants, sky giants?
chit says "return"
did you used to live in the sky, "yeah"
masonry above and below the metal
long-faded tracks, but nothing new
Marynn 28 investigation
a side of the stone wall swings in revealing a narrow hallway (60 ft)
Z grabs the door
lighting
tries again with
cold damage
easier to jump out of the way with Protection from Evil and Good
tries at it with a Skeleton
fire damage
glowing words on the door
Celestial "lay proof of the Lady's foe" (Z knows)
Infernal "...slain...(Proper Name)" (Marynn tries)
normal door
pim picks the lock
store room, old crates
- rotten apples, old shoes, dusty old clothes,
- 6x rusty short swords
- 60x crossbow bolts
other door
old barracks
bedding, rotted away
Chests
- old books letters, personal items
- leather armor
- long sword
- short bow
give the Angel's Blood (Vial) to Zelda
flicks a drop at the door
the door disappears!
step in
see a Victorian manor, ritzy but cozy
stained glass Mordenkainen's Magnificent Mansion (Mordenkainens-Magnificent Mansion
)
Zelda a butler, pool boy guy starts serving drinks
Pim finds in a chest,
-
- initials M.E.
Dominatrix for D "Bridgette"
- Hill berries
- Deuce is confused by suddenly being into being dommed
- 2 rules
- can't look outside
- don't open the red door
A very large blue giant appears for Pim "Margaret"
we can feast The Wanderers if we want
Marynn has a hole in the floor, and she's digging up treasure
we get booted into the hall
pay the door again
Lady of the Tower
- tower is an "idea"
- Margaret: saw her last time they were activated
we can close the door
must pay the door
Pim is owed a nix paw print