2024-04-18 SLAG 004
Notebook
Calendar
Setson | Novday | Undday | Sowerday | Tasday | Shalsday | Deison |
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β
Start Lillithene's marked |
πΌ Today |
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β Lillithene's deadline |
Meet Turgle, The Halfling
Turgle Fancyfoot of Virgin Weald
He was heading to Splitriver when he was taken up(?) by the Shambling Mound in his sleep.
Tying to get to know us all.
- He's a talker! Friendly and sincere.
- Pim is overjoyed to have a new friend.
- Deuce is happy to remember Virgin Weald but too tired for all the talking.
- Zelda (as a werewolf) is approached by him and she growls at him.
He's on a "bath-tickle" = sabbatical
Pim moved around a lot... like a military family... then he corrected/amended/reflected that to say a "militant family."
We will journey together to Splitriver
Camp for the Night
Go, Set a Watchman
- Pim tries to catch some fish but doesn't have much luck.
- Zelda gives Nix some dried pocket fish she keeps for just that purpose, but she wants to give Nix something fresh, if she can.
We hear rumbles of thunder and a drizzle starts
Watch | Who |
---|---|
1 | Zelda |
2 | Pim and Turgle Fancyfoot |
3 | Deuce |
Oh, to Sleep - but for a Fire and a Scream
I felt like I had only just closed my eyes when Zelda roused us. She had taken first watch and I had third, so when I went down, I went down deep. But damned if coming to the aid of someone in need doesn't splash some water on your face.
At this point, the rain was also splashing on my face. She called out the smell of smoke and fire coming through the air, and just then we heard a scream - just as Zelda had moments earlier.
We left Turgle to watch the camp and Zelda granted Pim and me a great gift of deeper dark sight... I felt like I could see maybe 5x farther. Another surprise from our wolf-friend and Nix.
We quickly came upon the scene - a wagon with its canopy aflame with two small children and their parents defending their wares and themselves from a troop of goblins and a hobgoblin.
Pim yelled something in goblin to them, but it only brought the action to us. Honestly, I'm thankful for that. The family had no real defense, so anything to put space between the victims and the attackers was welcome.
Protecting Those in Danger
Outnumbered, but far from outmatched!
Zelda followed me into the heart of the scene and immediately got the kids to safety. Taking soft targets away; she has good instincts for this kind of work! Also, her... or I suppose Nix's twilight sanctuary aura helped everybody! Buffeting strong and weak alike. A blessing, to be sure. She also caused something strange (and maybe terrifying?) again. As Pim struck down the hobgoblin and he started to fall, she... I don't know, overwhelmed him(?) using some grisley, blood-magic making him strike at - and kill - his compatriot. I don't get scared by much these days, but she... I don't know. I'm glad she fights with me.
Maybe inspired by knowing her kids were a bit safer, the mother landed a hit on a goblin with an table leg and later parried his strike! A joyful sight to me in this rainy disaster.
Simsa's blessings were guiding (and empowering) my stones, and using some fragmenting magicks I have practiced and used plenty, I was able to snuff out the band of three by the wagon and later the short-bowed set of three on the hillside.
Pim had his hands full with the hobgoblin and the other baddies and drew the focus of their leader. He also offered aid and inspiration to me to help land my hits. I could not have had the success I did without him.
As their leader saw the battle was lost, he retreated. I try to never let an assailant flee, but I was in no position to stop him, but Pim found extra strength deep in his belly and felled the bastard with a devastating shot from his crossbow.
The attackers were done for!
Battle Notes
With Pim translating the goblin gibberish to common, it was like having a battle with a language dub
Zephyr Strike to get advantage (didn't help) and extra movement (that got me to the wife and kids)
Hail of Thorns UPCAST to 2nd level
blasts the 3 gobs by the wagon, all dead! woot!
Got an inspo and used the bardic (both from Pim) to knock out the short bow set of goblins.
Pim tracks boss man and shoots crossbow CRIT with MAX DMG and kills him!
Post Battle
- Pim puts out fire on wagon and Deuce settles the horses
- Pim loots the bodies
- Zelda checks out the wares and requests and is given some oilcloth for a carrier for Nix
- china and stuff
- garments
- jewelry
- crate of books (casual reading)
Meet The Holderyns
- Daine Holderyn a former farmer and fledgling merchant
- Sienna Holderyn, partner
- Migi Holderyn youngest child, girl
- Tonsur Holderyn young child, boy
Zelda maybe converts the family to Nix? Migi is ALL IN!
Reward
- pouch of 50gp (added together below, see #Coin accounting)
Loot
Kept
Sold in Splitriver
Still On Hand
Coin Accounting
- From the armorer = 179 (179)
- 1x Long Sword for 1
- 5x Scimitars at 5 each, times 5 = 25
- 4x MENDED Scimitars at 7 each, times 4 = 28
- 1x MENDED half-plate at 125
- From the goblins = 5
- From the reward = 50
Total = 234 (234)
Split 3 ways = 78 gp each (78)
Back to Camp
Turgle Fancyfoot has a stew going and the family can rest and reset in relative safety.
- Z's watch finishes out calmly
- P and T's watch is a convo
- Virgin Weald
- is a peaceful place
- some religious weight
- Family
- in control of the Fancyfoot estate
- communal spiritual center
- Virgin Weald
- D's watch is uneventful
Calendar
Setson | Novday | Undday | Sowerday | Tasday | Shalsday | Deison |
---|---|---|---|---|---|---|
β
Start Lillithene's marked |
||||||
πΌ Today |
β Lillithene's deadline |
Arrival at Splitriver
The Next Day
-
moving out of dire swamps and into open grassland, meadows, semi-tended land
-
A small forest to the side and plenty of small animals around... a normalcy that I didn't know I missed in the darkness of the Slaglight Shallows.
-
A river splits in two forming an island upon which sits Splitriver
-
A thriving small town (notably larger than Copmora), with some walled sections, like the two bridges (on either side) have low stone walls and wooden palisades
We Are Here... and so is an Army
But, there's a problem... camped on the far side of the town on a hill side is a military regiment.
from Zelda's vigilant blessing - lasts until used or cast again
maybe 100 well-geared, well-ordered soldiers
under the coat of arms of Karthan
unusual for a real army to be here
Daine Holderyn upset to see the army here
He tells of war and destruction all over the continent
They come in like machines and are relentless
The army is maybe 100,000+ men
Entering the Town
At the gates, we say we are from Copmora and are allowed in
We see
- shops
- an armory
- a small magic store
- town hall
- church
We note no soldiers patrolling in the town
Visiting the Armory
A heavyset elf armorer
Selling Stuff
See selling notes above
Questions
- Where we could find information about curses?
- the apothecary
or maybe - Keeper Mirek (Mayor)
- the apothecary
- Any markings here in Splitriver?
- there were markings in the distant past, but no markings recently in Splitriver
Inn - Split 'Me River's Inn
Split 'Me River's Inn
Laurina owner
βtown gossip - do not fuck withβ
2gp/night all inclusive.
This person and this place are... I don't know! But Zelda's rocking this vibe so luckily Deuce and Pim don't have to. I'm pretty sure that would not go well.
Pim and Deuce back out of that scene and go to find The Keeper (Keeper Mirek)
On the way, we can see this place is on its way to becoming a city
Keeper's House
An Officer and NOT a Gentleman
As we are about to enter, an Army Officer exits and bumps strongly into Deuce (Pim dodged out of the way). Deuce gets hit by him (accidentally, but unapologetically) he pauses but doesn't really regard Deuce. Deuce makes no trouble... but takes note of this person... for later.
Jacque Burnside
- crimson cloak
- strong square chin with mutton chops and no mustache
- green eyes, short cropped hair
- with
- a gold helmet
- 2 short swords
- and several daggers
We find an exasperated Keeper Mirek, who is otherwise occupied with concern about the Army at their gates.
We ask about the mark and the curse
- He said he would maybe help in a day or two
Deuce asks after that soldier's name? Jacque Burnside
- maybe our leftover weapons (mended?) will curry some favor with Keeper Mirek?
- lookup info on Magnia Everstorm